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Elden Ring - Character Base Select UI Redesign

This is a re-design concept of the Elden Ring character base select screen. I was inspired to create something using an old DOS / CRT style, using a limited palette and shape language that uses some heavy but minimal elements. As a way to begin to familiarise myself with After Effects I also created a motion-pass, adding a selection state shift and some other more subtle movements.
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🚨 Disclaimer 🚨 Although I added my own layer effects to all elements, I do NOT own the original character art - these were all taken directly from the game's wiki. Everything else I created myself.